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AI Insights · Timothy · October 2021

Top 5 3D Realistic Games Performance in Sweden, Q3 2021

In Q3 2021, the top 5 3D realistic games in Sweden showed diverse performance trends in downloads, revenue, and active users, according to Sensor Tower data.

Top 5 3D Realistic Games Performance in Sweden, Q3 2021

During the third quarter of 2021, the top 5 3D realistic games in Sweden demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.

Soccer Superstar experienced an initial surge in downloads with a peak of approximately 18K in the first week of July. However, this was followed by a consistent decline, ending the quarter with around 2.9K weekly downloads. Revenue fluctuated throughout the quarter, reaching a high of $132 in early July and closing the quarter at roughly $54. Active users also saw a downward trend from nearly 48K at the start of the quarter to about 26K by the end.

Race Master 3D - Car Racing, released in August, showed strong initial performance. Downloads peaked at around 13.8K in mid-August but gradually declined to about 4.9K by the end of September. Active users mirrored this pattern, starting from 17 in early August and peaking at approximately 25.9K, before settling at around 17.6K by the quarter's end. Revenue remained almost non-existent throughout the quarter, with a minor uptick to $2 in the final week.

Score! Hero 2023 saw a steady decline in both downloads and revenue. Downloads decreased from around 5.1K in early July to about 2K by the end of September. Revenue followed a similar downward trend, starting at $1.7K and dropping to approximately $484. Active users showed a gradual decline from nearly 21.3K in mid-July to about 14.5K by the end of the quarter.

Football Strike exhibited a consistent performance in downloads and active users. Weekly downloads fluctuated between 1.7K and 5K, showing a slight increase towards the end of the quarter. Revenue peaked at $3.2K in early July and saw a significant drop to around $829 by the end of September. Active users remained relatively stable, averaging around 40K throughout most of the quarter.

Racing in Car 2021 showed an upward trend in active users, starting from about 2.8K in late June and reaching approximately 8.2K in early August before declining to around 4.3K by the end of September. Downloads followed a similar pattern, peaking at around 4.5K in early August and ending the quarter at approximately 1.6K. Revenue remained modest, fluctuating between $30 and $214 throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021